Include the following details while filing a bug report (edit as applicable):
- Issue category: Sample App ‘Shared AR VPS and Shared AR Image Tracking’
- Device type & OS version: Android / iOS
- Host machine & OS version: Windows
- Issue Environment : Unity Editor / Android / iOS
- Xcode version: N/A
- ARDK version: 3.10
- Unity version: 2022.3.52f1
Bug reproduction steps:
I cloned the ardk-samples repository and build the Shared AR VPS and Image Tracking samples for both Android and iOS. I made no changes to the code, other than changing the API key and setting build settings. It looks like for both samples the client player marker is ‘off’. It seems to be transformed in some way such that it appears a few feet away from where the client device actually is. I’m not sure if there’s some issue with the transform? I’m trying to debug now. I also recreated the issue in the Editor using Playback with the Gandhi monument provided recordings. I’m getting the issue in the Editor as well. Everything is tracking fine, but the client player is not appearing in the correct spot on the host. I’ve paused the playback at a location where the client player should be clearly in view of the host and confirmed that the client is outside the camera view in the Scene window.