Convert semantic segmentation information into 3D

Not sure if this is a feature request or a pie in the sky request… but wondering if anyone has done any work on taking that 2D screen space info and adding it to the 3D meshed model of the world - so that i’d know where the buildings were more or less in my scene etc…

I could imagine a raycasty solution kindof giving me something…

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Hello Ross,

Thank you for your request! I will pass it along to our team for consideration.

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