Include the following details (edit as applicable):
- Issue category: Real-time Mapping-Depth
- Device type & OS version: Android / iOS / Other
- Host machine & OS version: Mac / Windows / Linux / Other Ex. Mac on Big Sur x.x
- Issue Environment : Unity Remote / Unity Mock / On Device / Dev Portal
- Xcode version:
- ARDK version:
- Unity version:
Description of the issue:
how to get the AR camera position? Is it the same as getting the unity camera transform?
I want to use the AR camera (cellphone) position to do some calculations in my shader.