Hand Tracking stopped working, was it depreciated?

  • Issue category: ContextAwareness
  • Device type & OS version: Android
  • Host machine & OS version: Windows
  • Issue Environment : On Device
  • ARDK version: 2.2.0
  • Unity version: 2020.3.19f1 LTS Version


I was using HandTracking everything was working perfectly, and suddenly it stopped working (I know this can happen since it is an experimental feature), but I wanted some clarification.

I created a new project, and built the example scene, but it doesn’t work.

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Hello Sergio,
The dev team is already aware of this issue & are working on a solution to fix this.

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Hello Sergio,
Wanted to inform you that the hand/palm tracking issue has been fixed in the new ARDK 2.2.1 release.