- Issue category: ContextAwareness
- Device type & OS version: Android
- Host machine & OS version: Windows
- Issue Environment : On Device
- ARDK version: 2.2.0
- Unity version: 2020.3.19f1 LTS Version
I was using HandTracking everything was working perfectly, and suddenly it stopped working (I know this can happen since it is an experimental feature), but I wanted some clarification.
I created a new project, and built the example scene, but it doesn’t work.