How to make image detection faster in ARDK

  • Issue category: / ARDK Documentation /Image detection
  • Device type & OS version: Android 12
  • Host machine & OS version: Windows
  • Issue Environment : On Device
  • ARDK version:2.3.0
  • Unity version: 2021.3.2

Description of the issue:
While checking the sample image detection scene in the ARDK examples, I noticed some lag in finding the image. Is there any way to improve image detection in ARDK? And also, while moving the image slowly, it took some time to update the plane’s position above the image.
Images are not detected while the camera is turned sideways.
Does anyone have any ideas on how to improve these things?

Hello Naveen,

We don’t have any suggestions on how to improve the performance of image detection other than what we have in our documentation: https://lightship.dev/docs/ardk/ar_world_tracking/detecting_images.html

There is a section that talks about Asynchronous functions in case your project is slowing down while an image is processing but that is about as far as we can go with any tweaks. Please note that ARDK is always improving and our team is always finding ways to get better performance. As ARDK (as well as smartphone technology) improves, so will features such as image detection.

Lastly, landscape mode is not supported by ARDK which is why images aren’t detected when the device is sideways.