The 3D model generated by the scanning application is messed up

I created a scanning application according to the following article.

However, the generated 3D model is heavily corrupted as shown in the attached file.

No matter how many times I scan slowly, it is the same.

What could be the cause ?

Is there a sample project that works correctly ?

  • Issue Environment : On Device
  • Host machine & OS version: Mac Ventura
  • Xcode version: 14.3
  • ARDK version: 2.5.2
  • Unity version: 2022.2.19f1

Hello and thank you for trying out the scanning framework. The sample project can be found here: it includes code to implement the tool and continues with some best practices for getting the most successful scans and implementing VPS. If you’re still getting subpar results after running through these steps we’d recommend scanning in areas with different lighting conditions or, if possible, trying it on different hardware. Please let me know if these steps help