TraskitballAR Multiplayer!

Two years ago I made this game with ARFoundations 3.0 as my first augmented reality project. I’ve now remade TrashkitballAR using the power of LightshipAR to add real world collisions as well as a full multiplayer mode!
Its crazy seeing how far AR has come in just two years!


May I ask which shader is used for the shadow receiving on the ground which is transparent? :slight_smile: