XRDK on samsung S22

Include the following details (edit as applicable):

  • Issue category: Semantic Segmentation / Multiplayer / Real-time Mapping-Depth / ARDK Documentation / Unity Example Package / Sample App aka ‘AR Voyage’ / ARDK Virtual Studio Tools / Developer Tools / Networking / VPS
  • Device type & OS version: Android / iOS / Other Ex. iPhone 8+ on iOS 13
  • Host machine & OS version: Mac / Windows / Linux / Other Ex. Mac on Big Sur x.x
  • Issue Environment : Unity Remote / Unity Mock / On Device / Dev Portal
  • Xcode version:
  • ARDK version:
  • Unity version:

Description of the issue:

Can XRDK work on samsung S22. It has Adreno 730-ROW. And its not listed in Runtime Requirements, online doc. I could not find any other data but since s22 is the latest phone…i wanted to confirm if xrdk can run on it.

Hello Sonam,

The Samsung Galaxy S22 has been tested to work with ARDK, and meets or exceeds all of the minimum device hardware and runtime requirements. However, please note that due to Google changes in ARCore, further setup and configuration is needed when building for Android 11 (API level 30) and higher”.

Please feel free to open a new topic if you have other questions, or join in the community discussion to find answers alongside other Lightship developers.