Include the following details (edit as applicable):
- Issue category: Lightship Maps / Multiplayer / Real-time Mapping-Depth / Developer Tools
- Device type & OS version: Android
- Host machine & OS version: Windows
- ARDK version: 2.5.2
- Unity version: 2020.3.34
Description of the issue:
I’m part of a team developing an app with real world loaction elements similar to Niantic’s suite of apps (Pokemon GO, Marvel World of Heroes, etc). The user’s location and IRL proximity to other users’ created work is an important part of the project, so I was wondering if there was a “prefered” way to get the user’s location and register IRL locations. I have some experience with ArcGIS but I assume Lightship has its own code for this and I just haven’t found it yet. Any advice is much appreciated.