Include the following details (edit as applicable):
- Issue category: Semantic Segmentation / Multiplayer / Real-time Mapping-Depth / ARDK Documentation / Unity Example Package / Sample App aka ‘AR Voyage’ / ARDK Virtual Studio Tools / Developer Tools / Networking / VPS
- Device type & OS version: Android / iOS / Other Ex. iPhone 8+ on iOS 13
- Host machine & OS version: Mac / Windows / Linux / Other Ex. Mac on Big Sur x.x
- Issue Environment : Unity Remote / Unity Mock / On Device / Dev Portal
- Xcode version:
- ARDK version: 2.2.1
- Unity version: 2022.1.19
Description of the issue:
I am trying to develop an AR app that allows users to utilize a VPS Coverage Map in order to navigate to specific real-life locations, localize against the location, and finally spawn an AR scene at that location that users can interact with (i.e. Find a hidden treasure chest and open it to view its contents).
Basically, I am looking for STEP-BY-STEP guidance, templates, examples, scripts, etc.
Anything that can help me tackle this sort of project. I have browsed through the Lightship documentation, but I would greatly appreciate it if someone can provide me with the “Lightship For Dummies” instructions
Please let me know if any further details are needed, Thanks!