Link-Compile error for using 2 Cameras

Include the following details while filing a bug report (edit as applicable):

  • Issue category: ARDK Sample Code
  • Device type & OS version: iOS
  • Host machine & OS version: Mac
  • Issue Environment : Unity Remote / Unity Mock / On Device / Dev Portal
  • Xcode version:15.0.1
  • ARDK version:3.5
  • Unity version:2021.3.33f1

Bug reproduction steps:
Add selfie camera to ARDK sample Textured Mesh. (My app needs selfie camera for eye tracking. )
Click ´Build Setting´. ´Build´ only is OK.
When I click ´Build And Run´, Xcode will show the following error message.

Here is the source code. You can use it directly.

Target ‘Unity-iPhone’ (project ‘Unity-iPhone’) has copy command from ‘/Users/davidwu/Documents/Project/Unity/ARGlass-main/build/Frameworks/com.nianticlabs.lightship/Runtime/Plugins/iOS/LightshipARDK.framework’ to ‘/Users/davidwu/Library/Developer/Xcode/DerivedData/Unity-iPhone-gevagrmdlzfzsyfsyhwxzayxtnrp/Build/Products/Debug-iphoneos/com.zenplustek.ardk.app/Frameworks/LightshipARDK.framework’

Hi David,

This error can be caused by many different things in Xcode; however, for your information, the front camera only supports semantic segmentation at this time.

Sometimes this can be fixed by opening Info.plist in Xcode’s File Inspector, looking under Target Membership, and ensuring that the option is unchecked for your app. If the box is checked, uncheck it and build again. Alternatively, if updating this option doesn’t resolve the issue, try exiting Xcode, deleting your build files, and then build again in Unity.

Kind regards,
Maverick L.

hi, Maverick,

I use your 2nd method. It works.

Thanks a lot.
Regards,
David

I’m glad to hear you got the issue resolved!

Best,
Maverick L.