Mock doesn't find session to test local networked game

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Description of the issue: joining session Mock doesn’t find session (password match, virtual studio was open) Not sure where else to look

System.NullReferenceException: Object reference not set to an instance of an object
at Niantic.ARDK.VirtualStudio.AR.Networking._MockARNetworkingSessionsMediator.GetConnectedSessions (System.Guid stageIdentifier) [0x0000e] in C:\Users\natal\Documents\AAA Thesis work\NattyVersionControl\VPS Reef\Assets\ARDK\VirtualStudio\AR\Networking_MockARNetworkingSessionsMediator.cs:77
at Niantic.ARDK.VirtualStudio.AR.Networking.Mock._MockARNetworking.BroadcastState (Niantic.ARDK.AR.Networking.PeerState state) [0x00035] in C:\Users\natal\Documents\AAA Thesis work\NattyVersionControl\VPS Reef\Assets\ARDK\VirtualStudio\AR\Networking_MockARNetworking.cs:244
at Niantic.ARDK.VirtualStudio.AR.Networking.Mock._MockARNetworking.<_HandleNetworkingConnected>b__34_0 () [0x0000e] in C:\Users\natal\Documents\AAA Thesis work\NattyVersionControl\VPS Reef\Assets\ARDK\VirtualStudio\AR\Networking_MockARNetworking.cs:187
at Niantic.ARDK.Utilities._CallbackQueue.ConsumeQueue () [0x0004b] in C:\Users\natal\Documents\AAA Thesis work\NattyVersionControl\VPS Reef\Assets\ARDK\Utilities_CallbackQueue.cs:70 from context:
UnityEngine.Debug:LogError (object)

Hi Natalie,

You can disregard this since we got this all sorted out via Discord. I’m adding it here for more visibility in case someone else had an issue with SharedAR earlier as well.

Earlier today there appeared to have been some issues with SharedAR projects being unable to properly connect which you alongside a few other users reported but has since resolved itself.

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Thanks Jesus as always your awesome.

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