I’ve started the tutorial “Getting Started with Niantic Lightship” video from YouTube that uses the ARDKExamples/ContextAwarness/Segmentation/SemanticSegmentation scene.
According to the guide, I’ve added the ArdkAuthConfig file with the relevant token in the Resources/ARDK folder, but still, I get the following error in Unity:
#Niantic.ARDK.Internals.StartupSystems#: There are multiple ArdkAuthConfigs in Resources/ARDK/ directories, loading the first API key found. Remove extra ArdkAuthConfigs to prevent API key problems
UnityEngine.Debug:LogError (object)
Niantic.ARDK.Utilities.Logging.UnityARLogHandler:Error (string) (at Assets/ARDK/Utilities/Logging/LogHandler/UnityARLogHandler.cs:41)
Niantic.ARDK.Utilities.Logging.ARLog:_Error (string) (at Assets/ARDK/Utilities/Logging/ARLog.cs:202)
Niantic.ARDK.Internals.StartupSystems:SetAuthenticationParameters () (at Assets/ARDK/Internals/StartupSystems.cs:80)
Niantic.ARDK.Internals.StartupSystems:ManualStartup () (at Assets/ARDK/Internals/StartupSystems.cs:58)
Niantic.ARDK.Internals.StartupSystems:EditorStartup () (at Assets/ARDK/Internals/StartupSystems.cs:33)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes () (at /Users/bokken/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:154)
The folder Resources/ARDK has only one file
- Issue category: Sample App
- Device type & OS version: iOS
- Host machine & OS version: Mac OS Montrey 12.0.1
- Issue Environment : Unity
- Xcode version: N/A
- ARDK version: 1.0.1
- Unity version: 2020.3.22f1