Semantic segmentation is not giving segmented texture from front camera

Include the following details (edit as applicable):

  • Issue category: Semantic Segmentation
  • Device type & OS version: Android / iOS
  • Host machine & OS version: Mac / Windows
  • Issue Environment : On Device
  • Xcode version:
  • ARDK version: 3.3.0
  • Unity version: 2022.3.20f1 LTS

Description of the issue:
I’m making the AR app where I want the cut out of human and have a custom different background behind the user.

I tried getting the segmented texture from the ARSegmentationManager and it gives right one on back camera but its not working the same with front camera. I’m using Android device.

Is it supported with the front camera? or Am I missing something? Please help me :pray:.

Thanks.