Using remote playback in windows machine at ARDK 3

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Blockquote

  • Issue category: Lightship Maps / Semantic Segmentation / Multiplayer / Real-time Mapping-Depth / ARDK Documentation / Unity Example Package / Sample App aka ‘AR Voyage’ / ARDK Virtual Studio Tools / Developer Tools / Networking / VPS / Scanning Framework
  • Device type & OS version: Android / iOS / Other Ex. iPhone 8+ on iOS 13
  • Host machine & OS version: Mac / Windows / Linux / Other Ex. Mac on Big Sur x.x
  • Issue Environment : Unity Remote / Unity Mock / On Device / Dev Portal
  • Xcode version:
  • ARDK version:
  • Unity version:

Description of the issue:

Hi guys,

I have read a notice that, as virtual studio is no longer working at ARDK 3, we need to use remote playback but this is not working at windows machines. Anyone knows if this issue is solved or wheter the solution?

Thanks,

Aurora

Hi Aurora,

May I know what version of ARKD 3 you’re using? The feature should be working on Windows now. Originally there were some issues with it working in the earlier version of ARDK 3 but that was fixed.

Hi Jesús,

Thanks for your answer. I’m using 3.3 version. I hope then it will work . Thanks :slight_smile: