Black Screen issue after lanching the app

Include the following details (edit as applicable):

  • Issue category: Lightship Maps / Semantic Segmentation / Multiplayer / Real-time Mapping-Depth / ARDK Documentation / Unity Example Package / Sample App aka ‘AR Voyage’ / ARDK Virtual Studio Tools / Developer Tools / Networking / VPS / Scanning Framework
  • Device type & OS version: Android / iOS / Other Ex. iPhone 8+ on iOS 13
  • Host machine & OS version: Mac / Windows / Linux / Other Ex. Mac on Big Sur x.x
  • Issue Environment : Unity Remote / Unity Mock / On Device / Dev Portal
  • Xcode version:
  • ARDK version:3.0
  • Unity version:2022.3.4f1

Description of the issue:
I have import the ARDK package according to the documentation in my unity project when i am trying to test on my phone the app background is showing black and my ar camera things are not working can anyone help me to solve this issue

Hi mdzaid,

This is a common issue with a couple potential causes: If using the URP, ensure that you’ve added the Lightship render features (More info here: https://community.lightship.dev/t/ardk-3-black-screen-when-building-to-device-using-urp/3878) or you might have forgotten an important step when setting up your project (More info here: https://community.lightship.dev/t/my-app-doesnt-work-when-deployed-what-do-i-do/3860/3).

If neither of those articles resolve your issue, please let me know and we can investigate this issue further.

Happy Holidays!
Maverick L.