Issue category: Developer Tools
Device type & OS version: Android
Host machine & OS version: Windows 10
ARDK version: 2.0 and 2.1
Unity version: 2021.3.6f1
When building on Android with either ARDK 2.0 or 2.1 I receive this warning:
Shader warning in ‘Unlit/ARCoreFrame’: Unlit/ARCoreFrame shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
If I edit line 161 in ARCoreFrame.shader:
Fallback “Unlit/ARCoreFrameLegacy” → Fallback Off
The warning doesn’t reproduce anymore.
Anyway, the app also builds without editing the script, but I thought I’d better let you know.