Include the following details (edit as applicable):
- Issue category: crashed
- Device type & OS version: iOS 15.5
- Host machine & OS version: Mac M1
- Issue Environment : Unity
- Xcode version:14.1
- ARDK version: ardk- 2.3.0
- Unity version: 2021.3.13f1
Description of the issue:
I introduced the unity project into my iOS project. After a series of operations, I ran my iOS project and a crash occurred:
dyld[77675] : Library not loaded: @rpath/ardk_client_platform.framework/ardk_client_platform
dyld[77675] : Library not loaded: @rpath/infinitam.framework/infinitam
After I changed these two frameworks to optional, this problem was solved, but after I successfully ran my iOS project, when I clicked the button to jump to the unity interface, the system crashed
and the crash stack was on this line
// Native function invocation|
reinterpret_cast(_ROR_CREATE_STARTUP_SYSTEMS)();|