Include the following details while filing a bug report (edit as applicable):
- Issue category: ARDK Virtual Studio Tools
- Host machine & OS version: Windows
- ARDK version: 2.5.2
- Unity version: 2021.3.26f1
Bug reproduction steps:
If you run UnityEditor with VirtualStudio set to None, the following error will occur.
System.EntryPointNotFoundException: _NARWorldTrackingConfiguration_Init assembly:<unknown assembly> type:<unknown type> member:(null)
at (wrapper managed-to-native) Niantic.ARDK.AR.Configuration._NativeARWorldTrackingConfiguration._NARWorldTrackingConfiguration_Init()
at Niantic.ARDK.AR.Configuration._NativeARWorldTrackingConfiguration..ctor () [0x00000] in D:\Git\2209_sentosa_app\Assets\ThirdParty\ARDK\AR\Configuration\_NativeARWorldTrackingConfiguration.cs:116
at Niantic.ARDK.AR.Configuration.ARWorldTrackingConfigurationFactory.Create (Niantic.ARDK.RuntimeEnvironment environment) [0x0001a] in D:\Git\2209_sentosa_app\Assets\ThirdParty\ARDK\AR\Configuration\ARWorldTrackingConfigurationFactory.cs:107
at Niantic.ARDK.AR.Configuration.ARWorldTrackingConfigurationFactory.Create () [0x00000] in D:\Git\2209_sentosa_app\Assets\ThirdParty\ARDK\AR\Configuration\ARWorldTrackingConfigurationFactory.cs:94
at Niantic.ARDK.Extensions.ARSessionManager.Run () [0x00013] in D:\Git\2209_sentosa_app\Assets\ThirdParty\ARDK\Extensions\ARSessionManager.cs:244
at Niantic.ARDK.Extensions.ARSessionManager.CreateAndRun () [0x0000e] in D:\Git\2209_sentosa_app\Assets\ThirdParty\ARDK\Extensions\ARSessionManager.cs:254
at Niantic.ARDK.Extensions.ARSessionManager+<>c__DisplayClass31_0.<ScheduleCreateAndRunOnNextUpdate>b__0 () [0x0001b] in D:\Git\2209_sentosa_app\Assets\ThirdParty\ARDK\Extensions\ARSessionManager.cs:159
at Niantic.ARDK.Utilities._CallbackQueue.ConsumeQueue () [0x00042] in D:\Git\2209_sentosa_app\Assets\ThirdParty\ARDK\Utilities\_CallbackQueue.cs:70 from context:
UnityEngine.Debug:LogError (object)
Niantic.ARDK.Utilities.Logging.UnityARLogHandler:Error (string) (at Assets/ThirdParty/ARDK/Utilities/Logging/LogHandler/UnityARLogHandler.cs:41)
Niantic.ARDK.Utilities.Logging.ARLog:_Exception (System.Exception,object) (at Assets/ThirdParty/ARDK/Utilities/Logging/ARLog.cs:226)
Niantic.ARDK.Utilities._CallbackQueue:ConsumeQueue () (at Assets/ThirdParty/ARDK/Utilities/_CallbackQueue.cs:75)
Niantic.ARDK.Utilities._CallbackQueue:Update () (at Assets/ThirdParty/ARDK/Utilities/_CallbackQueue.cs:116)
Any solution?