Include the following details (edit as applicable):
- Issue category: Unity Build to Android
- Device type & OS version: Android
- Host machine & OS version: Windows 11
- Issue Environment : Unity Unity Editor
- Xcode version:
- ARDK version: 2.5.1
- Unity version: 2022.1
Description of the issue:
I followed the tutorial here and installed gradle v 8.0
https://lightship.dev/docs/ardk/ardk_fundamentals/building_android.html#building-android-api-31
When I try to build I get the following error.
Deprecated Gradle features were used in this build, making it incompatible with Gradle 9.0.
You can use ‘–warning-mode all’ to show the individual deprecation warnings and determine if they come from your own scripts or plugins.
UnityEditor.BuildPlayerWindow/DefaultBuildMethods:BuildPlayer (UnityEditor.BuildPlayerOptions)
Niantic.ARDK.AR.WayspotAnchors.Editor._RemoteAuthoringPresenceManager:OnBuild (UnityEditor.BuildPlayerOptions) (at Assets/ARDK/Editor/RemoteContent/_RemoteAuthoringPresenceManager.cs:170)
UnityEditor.GenericMenu:CatchMenu (object,string,int)