Build issue for Android

Include the following details (edit as applicable):

  • Issue category: Unity Build to Android
  • Device type & OS version: Android
  • Host machine & OS version: Windows 11
  • Issue Environment : Unity Unity Editor
  • Xcode version:
  • ARDK version: 2.5.1
  • Unity version: 2022.1

Description of the issue:

I followed the tutorial here and installed gradle v 8.0

When I try to build I get the following error.

Deprecated Gradle features were used in this build, making it incompatible with Gradle 9.0.

You can use ‘–warning-mode all’ to show the individual deprecation warnings and determine if they come from your own scripts or plugins.

See Command-Line Interface

UnityEditor.BuildPlayerWindow/DefaultBuildMethods:BuildPlayer (UnityEditor.BuildPlayerOptions)
Niantic.ARDK.AR.WayspotAnchors.Editor._RemoteAuthoringPresenceManager:OnBuild (UnityEditor.BuildPlayerOptions) (at Assets/ARDK/Editor/RemoteContent/_RemoteAuthoringPresenceManager.cs:170)
UnityEditor.GenericMenu:CatchMenu (object,string,int)

Tried with unity 2021.3.22f1 as well. followed the android guide

Same issue. Currently using gradle 8, will try with gradle 7.5.

Hello Syed,

In Unity, can you go to Edit → Preferences → External Tools and scroll all the way down and send me a screenshot of the Android section?

Can you also verify that your Custom Base Gradle Template is set to plugin version 4.2.0?