Include the following details (edit as applicable):
- Device type & OS version: Realme 6 on Android 11
- Host machine & OS version: Lenovo LOQ 16IRH8-82XW0049TA Windows 11
- Issue Environment : Unity
- ARDK version: 2.5.2
- Unity version: 2021.3.29f1
Description of the issue:
Building to phone results in error messages as follows
Build completed with a result of ‘Failed’ in 12 seconds (12159 ms)
UnityEditor.BuildPlayerWindow/DefaultBuildMethods:BuildPlayer (UnityEditor.BuildPlayerOptions)
Niantic.ARDK.AR.WayspotAnchors.Editor._RemoteAuthoringPresenceManager:OnBuild (UnityEditor.BuildPlayerOptions) (at Assets/ARDK/Editor/RemoteContent/_RemoteAuthoringPresenceManager.cs:170)
UnityEditor.BuildPlayerWindow:BuildPlayerAndRun ()