ARDK 1.0.1
Unity 2020.3.1
iPhone 11
Xcode 13.2 beta
At the moment for me to test multiplayer functionality I need to keep building to two devices and then debugging via log printouts - it’d be great if I could have the Editor as one of the players so I could see what was going on in Unity - which messages were getting through etc. Obviously it wouldn’t be able to sync up the AR space but for lots of my testing at the moment - that wouldn’t matter and it’d mean just one build to my iPhone pre-test. Is that possible at all? Thanks.