LightshipNetcodeTransport or UnityTransport

  • Issue category: Shared AR / Multiplayer / ARDK Documentation / Networking / VPS
  • Device type & OS version: Android / iOS
  • Host machine & OS version: Mac / Windows / Linux / Other Ex. Mac on Big Sur x.x
  • Issue Environment :
  • Xcode version:
  • ARDK version: ARDK 3.0
  • Unity version: 2022.3.16f1


Obviously, in prerequisite 1, in “How to use shared AR,”

Obviously, in precondition 1, “How to use shared AR” tells me to use LightshipNetcodeTransport, but number 2 “Get started with NGO” tells me to use UnityTransport?

Hi jhpark135,

I understand your confusion. We link the Unity documentation as it’s important for developers looking to implement Shared AR to have a good understanding of Netcode for Game Objects as that’s the backbone of what makes everything work. With Lightship related apps; however, we encourage you to use the LightshipNetcodeTransport as that will facilitate the creation of your Shared AR application. To make things clear, though, I will mention that it is possible to make a Shared AR application with the regular UnityTransport but you would be “recreating the wheel” of what is already done in the transport included with Lightship.

I hope that clears things up!

Kind regards,
Maverick L.