Manual mesh annotation (text, photo, draw, ... )

using mesh scanning is it possible, once the mesh has been saved, to annotate information on it? a kind of 3d taqquindo… is very important thank you

Hi Lorenzo,

Could you elaborate on what you’re trying to do and where you’re trying to do it? Are you requesting a Scaniverse feature or trying to implement something in a Unity app using Lightship?

Kind regards,
Maverick L.