Include the following details while filing a bug report (edit as applicable):
- Issue category: Real-time Mapping-Depth
- Host machine & OS version: Mac
- ARDK version: 1.3.1
- Unity version: 2021.3.5f1
Bug reproduction steps:
- Make ar scene with depth occlusion
- Check prefer smooth edges
- Put depth occlusion mode to none
- Put depth occlusion mode back at auto
- Prefer smooth edges is unchecked again
Nothing major, but definitely an annoyance that should be fixed. Did not see this in 2.0.0 release notes