Include the following details while filing a bug report (edit as applicable):
Issue category: Real-time Mapping-Depth
Host machine & OS version: Windows
Issue Environment : Unity/C#
ARDK version: 1.3.1
Unity version: 2021.3.5
I cannot enable Prefer Smooth Edges from script. I want to enable and disable occlusion from script, but smooth edges won’t be used properly when I want them to.
The variable should be public (or called via function), not private.
This issue is combined with my other issue with this setting:
Bug reproduction steps:
Try to edit prefer smooth edges from script