Scanned object is blurry with Scanner framework

Include the following details (edit as applicable):

  • Issue category: Scanning Framework
  • Device type & OS version: Android / iOS / Other Ex. iPhone 8+ on iOS 13
  • Host machine & OS version: Mac / Windows / Linux / Other Ex. Mac on Big Sur x.x
  • Issue Environment : Unity Remote / Unity Mock / On Device / Dev Portal
  • Xcode version:
  • ARDK version:
  • Unity version: Unity 2022

Description of the issue: Hello, I was trying out the new Scanning Framework powered by the Scaniverse technology. However even with very high texture and mesh quality setting and in detail mode I don’t get sharp enough output. I am facing two issues.

  1. The camera feed looks blurry when I am scanning in my app. The Scaniverse app’s scanning seems so clear.

  2. The output model is way much better in Scaniverse than mine. Even with the max setting, my results are not anything close enough to Scaniverse.

Also I think the scanning is way faster with scaniverse.

My idea is that because both these apps use the same tech underneath, the output should be same or closer. Can anyone explain me what am I missing here? And how can I achieve results like Scaniverse?

First row is my app vs second row is scaniverse.

Hello Shubhra,

Can you try turning on auto-focus on the ARScanManager in the inspector? That should prevent your camera view from looking blurry and also increase the scan quality. With that and everything on the scan turned to the highest settings, the quality should be on par with Scaniverse. Please test this out and let me know if your scans are still blurry.