Hi folks,
I’m unable to run the segmentation example in-editor. The mock camera loads up fine (I can use mouse / WASD to traverse, etc) but triggering the different channels doesn’t make the white texture appear on the relevant mocked areas (i.e sky, ground etc). See video:
I’m on the latest ARDK in Unity 2020 (Win), using URP. Would appreciate any/all thoughts, Thanks!
Include the following details while filing a bug report (edit as applicable):
- Issue category: Semantic Segmentation / Unity Example Package
- Device type & OS version: Android
- Host machine & OS version: Windows
- Issue Environment : Unity Mock
- ARDK version: 1.2
- Unity version: 2020.3.5f`
Bug reproduction steps:
try to run the segmentation example in-editor.