Semantic Segmentation Exporting Issue

Include the following details (edit as applicable):

  • Issue category: Lightship Maps / Semantic Segmentation /
  • Device type & OS version: iOS 17 on iPhone 14 Pro
  • Host machine & OS version: Mac on 14.2.1 (23C71)
  • Issue Environment : Unity Remote
  • Xcode version: Xcode 15
  • ARDK version: 3.3.0
  • Unity version: 2022.3.20f1

Description of the issue: I’ve been trying to export the example project of semantic segmentation to my IOS device, but after I exported successfully, there is nothing on my iPhone, even the welcome page of Unity.

here is the message in Xcode:
Built from ‘2022.3/release’ branch, Version ‘2022.3.20f1 (61c2feb0970d)’, Build type ‘Release’, Scripting Backend ‘il2cpp’

MemoryManager: Using ‘Default’ Allocator.

→ applicationDidFinishLaunching()

[Physics::Module] Initialized MultithreadedJobDispatcher with 5 workers.

[Subsystems] Discovering subsystems at path /private/var/containers/Bundle/Application/D9873478-0437-47DA-B1A4-932849A52679/ARSound.app/Data/UnitySubsystems

[Subsystems] No descriptors matched for examples in UnitySubsystems/LightshipARDK/UnitySubsystemsManifest.json.

[Subsystems] 1 ‘inputs’ descriptors matched in UnitySubsystems/LightshipARDK/UnitySubsystemsManifest.json

[Subsystems] No descriptors matched for displays in UnitySubsystems/LightshipARDK/UnitySubsystemsManifest.json.

[Subsystems] 1 ‘meshings’ descriptors matched in UnitySubsystems/LightshipARDK/UnitySubsystemsManifest.json

[Subsystems] No descriptors matched for examples in UnitySubsystems/UnityARKit/UnitySubsystemsManifest.json.

[Subsystems] 1 ‘inputs’ descriptors matched in UnitySubsystems/UnityARKit/UnitySubsystemsManifest.json

[Subsystems] No descriptors matched for displays in UnitySubsystems/UnityARKit/UnitySubsystemsManifest.json.

[Subsystems] 1 ‘meshings’ descriptors matched in UnitySubsystems/UnityARKit/UnitySubsystemsManifest.json

GfxDevice: creating device client; threaded=1; jobified=0

Initializing Metal device caps: Apple A16 GPU

Initialize engine version: 2022.3.20f1 (61c2feb0970d)

The referenced script (Unknown) on this Behaviour is missing!

The referenced script on this Behaviour (Game Object ‘’) is missing!

XRGeneral Settings awakening…

UnityEngine.XR.Management.XRGeneralSettings:Awake()

[Subsystems] Loading plugin UnityARKit for subsystem ARKit-Input…

[Subsystems] UnityARKit successfully registered Provider for ARKit-Input

[Subsystems] UnityARKit successfully registered Provider for ARKit-Input

[Subsystems] UnityARKit successfully registered Provider for ARKit-Meshing

[Subsystems] Loading plugin UnityARKit for subsystem ARKit-Meshing…

Hi Rolly,

I see you’re on ARDK 3.3 at the moment. Did you happen to update from a previous version or is this a fresh installation of ARDK 3 into your Unity project?