When importing the developer kit into Unity on my M1 based MacBook Pro on 2 different unity versions unity crashes every single time and no longer allows me to open the project.
Not sure if there is a unity Log I can send? can’t seem to find one in the folder.
Include the following details while filing a bug report (edit as applicable):
Issue category: Developer Tools
Device type & OS version: N/A
Host machine & OS version: Mac Monterey 12.0.1
Issue Environment : Unity Remote / Unity Mock / On Device / Dev Portal
Xcode version:
ARDK version: 1.0.1
Unity version: 2020.3.6 and 2021.1.18
Bug reproduction steps:
Open a fresh Unity project (this can be based on any of the templates) import the ARDK, Unity will crash.
Hello Robert, thank you for submitting your question here. I will take a look at your repro steps and reach out to the engineering team for a solution to your problem.
Unfortunately, ARDK is not supported by certain Mac models with Apple Silicon processors (‘M1 chips’) as ARDK requires Unity 2019.4 LTS version which is also incompatible with Apple Silicon. The Niantic team is aware of this issue and is working to support this in future versions.
Is there a bug system or other means of following along with this known issue? I also primarily use an M1 mac, and this issue more or less means there’s zero prototyping I can do until this issue is resolved and released.
Same on my side. MacBookPro M1 16GB. It says first some scripts need to be upgraded then crashes. Whats the Unity Version meant to be used with the ARDK? Thanks!
Unity 2019.4 LTS, tried on a range of unity versions and they all appear to do the same unfortunately. us Apple Silicon users will just have a wait I guess
Its a real pitty with the M1 … especially with the 64gb version im waiting for. . without this bug fix youre missing out on a great leap in hardware tech…
We heard you! Here is a work around that our awesome engineer @Ben_Lau has come up with for the current issue. Please look for detailed instructions here .