Hi @chiara_passa , the steps that are listed under Building for Android 11 (API level 30) and higher should actually resolve this. Could you please try these steps, specifically:
Add a Custom Main Manifest to your Unity project
- Select Edit > Project Settings… > Player
- Scroll to the bottom of the Player settings window, and expand the Publishing Settings section
- Under Build, check the box next to Custom Main Manifest
Add the needed tag to your Custom Main Manifest
- Open the AndroidManifest.xml file located at <project_root>/Assets/Plugins/Android in the text editor or IDE of your choice
- Add the following tag to the end of the file, just before the closing manifest tag:
<queries>
<package android:name="com.google.ar.core" />
</queries>
Then save the file, and try building again. Your AndroidManifest.xml file should look similar to this when you’re done:
Please let me know if this works. If there’s another issue that you are running into it would be great if we could identify what that may be.
Thanks.