Hi,
Today I went out and scanned a few spots in my local park. I’ve just realised that they don’t show up in the geospatial browser. Is this because I’ve scanned directly into different wayspots instead of being “Test Scans”? Is there a way for me to access these meshes or do I have to go back and rescan them as Test Scans instead?
Thanks in advance,
Hariras
Include the following details (edit as applicable):
- Issue category: Lightship Maps / Semantic Segmentation / Multiplayer / Real-time Mapping-Depth / ARDK Documentation / Unity Example Package / Sample App aka ‘AR Voyage’ / ARDK Virtual Studio Tools / Developer Tools / Networking / VPS / Scanning Framework
- Device type & OS version: Android / iOS / Other Ex. iPhone 8+ on iOS 13
- Host machine & OS version: Mac / Windows / Linux / Other Ex. Mac on Big Sur x.x
- Issue Environment : Unity Remote / Unity Mock / On Device / Dev Portal
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