Include the following details (edit as applicable):
- Issue category: ARDK Documentation / AR
- Device type & OS version: Android
- Host machine & OS version: Mac / Windows
- Issue Environment : On Device
- Xcode version: n/a
- ARDK version: 3.0
- Unity version: 2021.3.17f
Description of the issue:
We have upgraded our game to ARDK 3.0 Beta, and we’re seeing a black screen when loading up an AR scene. Eventually we tracked this down to being something to do with URP, by opening up the sample project (which worked) and upgrading it to URP (which broke it in the same way as we’re seeing).
In the URP guide here it says to add the ARSessionFeature
and DepthMeshRendererFeature
or use the ArdkUrpAsset
, none of which appear to be present in ARDK as far as I can see. Are there replacements for these, or is URP not supported yet?