Include the following details (edit as applicable):
- Issue category: Lightship Maps Framework
- Host machine & OS version: Mac & Windows primary development machine is MacBook Pro M1 on Ventura 13.4
- Issue Environment : Unity
- Xcode version: 14.3.1
- ARDK version: 2.3.0
- Unity version: 2021.3.10
Description of the issue:
Was looking to try out lightship maps in my project but when I add lightship maps the protobuf.dll conflicts with the one from barracuda package v3.0.0. I get two of the following error:
Multiple precompiled assemblies with the same name Google.Protobuf.dll included on the current platform. Only one assembly with the same name is allowed per platform.
I tried grabbing the barracuda repository from GitHub and then removing their version of protobuf but it seems some reflection related items are required that don’t exist in the Niantic protobuf dll. Any help would be appreciated.