Running in play mode (mock) does not show depth

  • Issue category: Depth, Mock
  • Device type & OS version: Unity Player
  • Host machine & OS version: Windows 10
  • Issue Environment : Unity Mock
  • Xcode version:
  • ARDK version: 1.0.1
  • Unity version: 2020.3 LTS

Bug reproduction steps:

I am following the Intermediate Depth Tutorial . After setting _depthManager.ToggleDebugVisualization(true), when I play from the Unity Player, it does not show depth, it continues to show a normal view. When I build to Android device, it works perfectly.

Does anyone else have trouble previewing (mocking) depth on Windows?

I ended up blitting the depth texture to the screen myself instead of using ToggleDebugVisualization .