Dear Community,
with Unity 2022.2 there are a few problems that occurred in our project. First the data of the testing enviroment:
- Device type & OS version: iOS
- Host machine & OS version: Mac M1 (Silicon)
- Issue Environment : Unity Mock / Unity with URP
- ARDK version: 2.4.1
- Unity version: 2022.2.14f1
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On Windows the project acts well also when building to mobile devices. The only problem seems to be that the ** Occlusion is no longer working**. Did anyone experience that problem and maybe has a hint on that?
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On Mac with the M1 chipset the application does not render the mock scene or skybox. This areas just render black. Although the plane detection does work since the net is displayed and also other parts like 3D objects are displayed correctly. Please see the attached screenshot. Did somebody also have that problem? (The fireplaces are there to visualise that 3D objects render correctly)