URP Shaders and New Input System

The URP is the recommended render pipeline for mobile development. I think Lightship should support this better with the included shaders/materials (maybe a way to upgrade them with a package), so the Sample assets work well with the URP.
The same goes for the new input manager. I currently cannot easily make my game with it since I use the sample projects for testing. This is less relevant than the URP shader support, but still good to look into in my opinion.

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Hi Dylan,

Thanks for writing in your suggestion. I have passed this to our internal team for consideration.
Appreciate your feedback.

Dylan,
This might help and is what I do when setting up project
https://docs.unity.cn/Packages/com.unity.render-pipelines.universal@8.0/manual/upgrading-your-shaders.html

Thanks for the suggestion, but sadly custom shaders usually don’t automatically upgrade well and it costs a lot of time to convert them

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