URP Shaders and New Input System

The URP is the recommended render pipeline for mobile development. I think Lightship should support this better with the included shaders/materials (maybe a way to upgrade them with a package), so the Sample assets work well with the URP.
The same goes for the new input manager. I currently cannot easily make my game with it since I use the sample projects for testing. This is less relevant than the URP shader support, but still good to look into in my opinion.


Hi Dylan,

Thanks for writing in your suggestion. I have passed this to our internal team for consideration.
Appreciate your feedback.

This might help and is what I do when setting up project

Thanks for the suggestion, but sadly custom shaders usually don’t automatically upgrade well and it costs a lot of time to convert them