"No point hit" error while deploying on Android 11

  • Issue category: Basic Placement Tutorial
  • Device type & OS version: Android 11
  • Host machine & OS version: Windows
  • Issue Environment : Unity Remote
  • ARDK version: 1.1.0
  • Unity version: 2020.3.26f1

I am trying out the Basic Placement Tutorial. I have completed all the steps mentioned in the “Building for Android 11 (API level 30) and higher” section of Building for Android. However, I am facing some errors, mentioned in the image below :

The plane prefab instantiates well but the cursor renderer and the hit tester are not working.

Please help.

Hi Prakash, there may be a performance issue impacted by running ARCore and ARDK together, you may want to try removing ARCore from your project first. If that doesn’t work, are you seeing a black screen? Are the objects displayed correctly? It would be helpful if you could provide a screenshot of what you are seeing in playmode in addition to the error log.

Hi Prakash, just wanted to check in again and see if the suggestion helped. If not, let us know!

Hi Prakash, not sure if you are still experiencing black screen issues. If it still persists, please
open a new discussion thread.