Device type & OS version: Android / iOS / Other Ex. iPhone 8+ on iOS 13
Host machine & OS version: Mac / Windows / Linux / Other Ex. Mac on Big Sur x.x
Issue Environment : Unity Remote / Unity Mock / On Device / Dev Portal
Xcode version:
ARDK version: 3.0
Unity version:
Description of the issue:
I’m adding AR Locations as in docs, added several locations, however only the last location is tracked. Is it how the location tracking works? Is there a maximum number of tracked locations? I want multiple locations to be localizable in my project.
Yes, the current setup allows you to track only one location at a time. You would need to manually switch between locations at this time. I will pass your interest in having multiple locations tracked to the team to consider in the future.
Thanks for the answer, Stacy!
Is it possible to have, for example, 5 nearest locations that can be localized in the area and the one phone is pointing to be localized? I’m trying to make app that allows users to scan wayspots close to each other, so choosing only by it’s location which one user is trying to localize would be impossible.